Mission #007: Am I Blind?
Start Location Icicle Cave 4F, West Cavern – Ruin Maniac in front of first tablet
Unlock Requirements
Objectives Solve all the Ancient Tablet Puzzles in Borrius
Reward Item: 5 Wishing Pieces

After accepting a mission to find a food thief Pokémon, and chasing it into Icicle Cave, it opens up a new passageway. Inside that passageway is a strange ancient tablet and a Ruin Maniac who wants you to solve the riddles on all 9 of them across Borrius. Do so, and he’ll give you 5 Wishing Pieces.

Starting the Mission

The house in northeast Bellin Town / Pokémon Unbound
The house in northeast Bellin Town

In order to receive this mission, you first have to at least start Mission #067: The Food Thief.

To do so, go to the northeast house in Bellin Town and head inside. Watch the scene play out, accept that mission, and follow the Sandslash outside.

You’ll need to follow the Sandslash / Pokémon Unbound
You’ll need to follow the Sandslash

You will get a message telling you that the Sandslash went off in the direction of Icicle Cave, so follow it by going north out of town and into the cave.

The Sandslash makes the entrance / Pokémon Unbound
The Sandslash makes the entrance

When you go inside, you’ll see the Sandslash dig a hole through the cavern wall.

Follow it through / Pokémon Unbound
Follow it through

Go west from the entrance to Icicle Cave and you’ll see it. It leads to another cavern entirely, and the one where you can pick up this mission.

The mission starts here / Pokémon Unbound
The mission starts here

At the east end of the cave is an ancient tablet.

As soon as you go to touch it, a Ruin Maniac shows up and tells you about its history.

He gives you a Braille Converter so you can read what’s written on it. There are nine more tablets in Borrius, and he gives you a mission to find and read them all.

While you can accept this mission without becoming Pokémon Champion, you will need to do that and acquire the ADM to solve all nine tablet puzzles.

How to Complete

Tablet #1 – Icicle Cave

Requirements: Strength, Rock Climb

To solve the tablet, you’ll need to find a button plate somewhere in this chamber.

The first tablet / Pokémon Unbound
The first tablet

Go west until you’re near the exit to the Alolan Sandslash area.

Climb the wall / Pokémon Unbound
Climb the wall

You’ll see a rock climb wall leading up to a ledge with a Strength boulder on it. Climb up and you’ll be where you need to be.

The button and the boulder / Pokémon Unbound
The button and the boulder

You’ll need to use Strength to push the boulder on the button, which should be relatively straightforward but will require you to smash the upper two rocks on the ledge.

Puzzle complete / Pokémon Unbound
Puzzle complete

When you push the boulder on the button, there’ll be a huge rumbling in the cave.

Go back down to where the tablet is.

The first tablet solved / Pokémon Unbound
The first tablet solved

In the place of the tablet is now a cavern leading to a Raid Den – which means this tablet is solved.

Tablet #2 – Cinder Volcano

Requirements: Strength

For the second tablet, fly to Cinder Volcano and you’ll be outside the western entrance to 1F.

The Cinder Volcano Fly point / Pokémon Unbound
The Cinder Volcano Fly point

Head inside, then climb the ladder to the second floor.

Head up to 2F / Pokémon Unbound
Head up to 2F

Near the hiker on the west side of the cavern is a Strength boulder.

The boulder is near the Hiker / Pokémon Unbound
The boulder is near the Hiker

You’ll need to push it all the way north and east to a switch on a peninsula sticking out into the lava.

The button / Pokémon Unbound
The button

There’s no puzzle involved, it’s just pushing it in a particular direction.

Getting the boulder to the button / Pokémon Unbound
Getting the boulder to the button

When you push the boulder on the button, another stepping stone will appear in the lava and you’ll feel a rumbling.

Cross the stones and head north / Pokémon Unbound
Cross the stones and head north

Head across the stones in the lava until you get to the other side, then walk north.

The second tablet is solved / Pokémon Unbound
The second tablet is solved

There once was a tablet here – now it’s gone, replaced by a Raid Den. Tablet solved.

Tablet #3 – Valley Cave

Requirements: Rock Climb

Fly to Crater Town and head down into the crater to enter Valley Cave. Before you do, make sure you’ve got at least one Bug-type Pokémon in your party.

Valley Cave entrance / Pokémon Unbound
Valley Cave entrance

Then, once inside, go all the way south until you see a Gentleman.

The Gentleman gives you a clue / Pokémon Unbound
The Gentleman gives you a clue

The Gentleman is above a tablet, accessible by a Rock Climb wall.

Speak to him, and he’ll tell you about the inscription. You’ll need to find a switch to open the tablet, and you passed it earlier.

The button in the rock / Pokémon Unbound
The button in the rock

On the way to the Gentleman, right near the Pokémon Ranger, is a rock that hides a button.

However, you’ll need to make sure that the Bug-type Pokémon is in the first spot of your party before pressing it.

The tablet is solved / Pokémon Unbound
The tablet is solved

If you did things correctly, the cavern will shake.

Head back to the Gentleman and he’ll be very surprised.

When you climb down the rock wall, you’ll have access to the Raid Den now.

The Raid Den entrance / Pokémon Unbound
The Raid Den entrance

Tablet #4 – Frost Mountain

Requirements: Rock Climb

Fly to Frost Mountain and head on inside, walking through 1F until you reach the northwest corner.

Frost Mountain entrance / Pokémon Unbound
Frost Mountain entrance

Climb the rock wall here and you’ll find yourself next to the fourth tablet.

The rock wall / Pokémon Unbound
The rock wall
The fourth tablet / Pokémon Unbound
The fourth tablet

The tablet’s inscription reads “ENGAGING FROM BEHIND IS THE KEY”, but that doesn’t really make sense in this area.

However, if you make your way to the southeast part of the cavern, it will become clear.

Climb the rock wall and you’ll see an Aggron below / Pokémon Unbound
Climb the rock wall and you’ll see an Aggron below

There will be a raised platform with a big rock in the middle of it, and a rock wall on its west side. Climb it, and you’ll see an Aggron below, turning and facing multiple directions rapidly.

An unsuccessful attempt / Pokémon Unbound
An unsuccessful attempt

You’ll need to sneak up on it from behind and touch its back to solve the puzzle, but this is easier said than done.

If the Aggron catches you, it will blow you away with a roar and you’ll need to try again.

There are two ways to do this:

  1. Become so fast, like with the Motorcycle’s turbo boost, that the Aggron can’t spin around in time
  2. Or make sure you are not dashing automatically while walking when you approach, because it will immediately spot you otherwise.
Another tablet solved / Pokémon Unbound
Another tablet solved

Aggron disappears when you finally touch its back, and there will be a rumble in the cavern.

The fourth tablet is open / Pokémon Unbound
The fourth tablet is open

The tablet will now be solved and the Raid Den is open.

Tablet #5 – Thundercap Mountain

Requirements: Rock Climb, Rock Smash, Strength, Surf

Fly to Epidimy Town and head into Thundercap Mountain from there.

Thundercap Mountain entrance / Pokémon Unbound
Thundercap Mountain entrance

Once you’re inside, walk east until you get to the ladder to the 2F main cavern and climb it.

Go east to the 2F ladder / Pokémon Unbound
Go east to the 2F ladder

When you’re on that floor, head east until you’re in the middle of the cave and can see a ladder that was previously blocked by a Grunt during your first visit here.

Thundercap Mt. 2F / Pokémon Unbound
Thundercap Mt. 2F
The ladder you need - but there will be no Grunt there this time / Pokémon Unbound
The ladder you need – but there will be no Grunt there this time

The Grunt will be gone, and you are free to climb it to the Tablet Chamber on 3F.

The ancient tablet gives you a clue / Pokémon Unbound
The ancient tablet gives you a clue

The ancient tablet is in the center of the chamber, and it gives you the clue “PRESSURE ELSEWHERE IS THE KEY”.

This puzzle needs to be solved in two parts, and the first part can be done in the Electivire Chamber on 4F.

The ladder to the Electivire Chamber / Pokémon Unbound
The ladder to the Electivire Chamber

To get there, go south and then east across the bridge path and you’ll see the ladder to 4F.

The Electivire Chamber on 4F / Pokémon Unbound
The Electivire Chamber on 4F

Once you’re on the fourth floor, go south, up some stairs onto a platform and cross the bridge.

The bridge and Cyclist Issac / Pokémon Unbound
The bridge and Cyclist Issac

Go past the cyclist until you reach another bridge leading to the northwest part of the chamber.

The strength puzzle - ball in hole / Pokémon Unbound
The strength puzzle – ball in hole

Once you cross that one you’ll see a small area with a Strength boulder and a hole that it needs to be pushed into. To do that, you’ll need to Rock Smash until the path is clear.

Time to push / Pokémon Unbound
Time to push

Pushing the Strength boulder in this hole solves half of the overall puzzle.

To continue, go back all the way to the main cavern on 2F and walk to the northwest section.

The wall leading to the Northwest Chamber section of 2F / Pokémon Unbound
The wall leading to the Northwest Chamber section of 2F

When you get there, you’ll see a rock wall – climb it.

The middle of the bridges / Pokémon Unbound
The middle of the bridges

This section has a lot of back-and-forth between two levels.

Head north from where you climbed and you’ll see a series of bridges.

Jump off this cliff to proceed / Pokémon Unbound
Jump off this cliff to proceed

Pass the worker, then go north across the bridge, down the stairs to the west, and then down to where you have the choice of two cliffs to jump over.

Choose the east cliff to proceed.

This leads to a small stairway, another bridge, some more one-way cliff jumps to the north, and a ladder to the east.

The first ladder to 3F - ignore it / Pokémon Unbound
The first ladder to 3F – ignore it

Ignore that ladder and go north to the two jump cliffs. Take the west one.

The way to the next ladder / Pokémon Unbound
The way to the next ladder

Follow the path northwest until you see another ladder.

Pushing boulders to the next ladder / Pokémon Unbound
Pushing boulders to the next ladder

You’ll end up on the northern side of a chamber on 3F. You’ll need to push boulders out of the way to get to the next ladder, and there are two trainers along the way as well.

Continuing on / Pokémon Unbound
Continuing on

Once you get to the next ladder, it’s just a short walk across yet another bridge to find another one.

More boulders / Pokémon Unbound
More boulders

You’ll end up in the northeast corner on 3F, and find yourself with another boulder puzzle.

The boulder puzzle / Pokémon Unbound
The boulder puzzle

This one is simple enough, but requires some smashed rocks.

Step 1: From the starting position, push the top boulder left.

Step 2: Then, push the southernmost boulder you can reach south, revealing a smashable rock.

After the first and second moves / Pokémon Unbound
After the first and second moves

Step 3: Turn to the east and smash the rock.

After the third move / Pokémon Unbound
After the third move

Step 4: Go to the boulder north of where the smashed rock was and push it south.

After the fourth move / Pokémon Unbound
After the fourth move

Step 5: Push the same boulder east onto the button.

After the final move / Pokémon Unbound
After the final move

This accomplishes two things: clearing a path to the final ladder, and solving the tablet puzzle in the tablet chamber.

The final ladder / Pokémon Unbound
The final ladder

With all of that done, go down the ladder.

On the way out / Pokémon Unbound
On the way out

Follow the path out by jumping over the southern cliff.

The way out / Pokémon Unbound
The way out

Then, take the west cliff and you’ll be able to exit the northwest section.

Once out, go back to the tablet chamber on 3F.

The remains of the Tablet / Pokémon Unbound
The remains of the Tablet

The tablet is gone, and a Raid Den entrance is in its place. The fifth tablet is solved.

Tablet #6 – Ruins of Void

Requirements: Pokémon Championship, ADM

For the sixth tablet, go to the Ruins of Void. There’s a tablet in B3F, but it is actually solved from elsewhere.

Arriving at the Ruins / Pokémon Unbound
Arriving at the Ruins

When you arrive on the landing platform, climb the rocks to the left of the cave entrance. They’ll take you to the first ledge level.

The path to the Dive area / Pokémon Unbound
The path to the Dive area

Go west along the ledge until you see another spot for you to climb the rocks down.

A deep patch of water / Pokémon Unbound
A deep patch of water

You’ll be back down at water level, and you’ll see an A-shaped deep patch of water just to the west of you.

Surf over to the deep patch and press A – you’ll be prompted to dive beneath the waves.

Using the ADM / Pokémon Unbound
Using the ADM
The ADM submarine / Pokémon Unbound
The ADM submarine

Once you’re underwater, go east.

Pass by a cavern entrance / Pokémon Unbound
Pass by a cavern entrance

You will soon pass an opening to the north.

Keep going east, through a narrow gap.

Another ascension point / Pokémon Unbound
Another ascension point

There’s another spot to dive up here – ignore it and go north through another narrow passage.

The narrow passage / Pokémon Unbound
The narrow passage

Keep going through the narrow passage, and it will soon widen.

The final ascension point / Pokémon Unbound
The final ascension point

When the passage gets wider, you’ll see another point where you can ascend to the surface.

Surface to the Ruins again / Pokémon Unbound
Surface to the Ruins again

Press B in the middle of the patch of sunlight and you’ll return.

The entrance to the Claydol Maze / Pokémon Unbound
The entrance to the Claydol Maze

When you resurface, you’ll be right next to the entrance to a new part of the ruins.

Head on inside.

Entering the Maze / Pokémon Unbound
Entering the Maze

If you haven’t been to this area before, you’ll have to go through a stealth puzzle.

The maze is filled with moving Claydol. If they spot you, they’ll teleport you back to a checkpoint and you’ll need to try that section again.

Head west until you see an intersection.

Take the south hallway / Pokémon Unbound
Take the south hallway

Go south, and the hallway will curve around. There will be a Claydol in this area, so be careful it does not see you.

The switch / Pokémon Unbound
The switch

At the end of the passage is a switch that you’ll need to push. It will then unlock a section in B3F.

Go back there by using Dig or retracing your steps.

B3F entrance / Pokémon Unbound
B3F entrance

B3F is accessed through the cavern right next to the Fly point of the Ruins of Void, so it’s easy enough to return to.

At the first intersection, go north.

Proceed north until you see a Dusclops / Pokémon Unbound
Proceed north until you see a Dusclops

Keep going north until you see a fork with Dusclops in the west passage. Without that switch, this area would have had a gate blocking it.

Make your way past the Dusclops / Pokémon Unbound
Make your way past the Dusclops

The Dusclops turn around in random directions, and will send you back to the beginning if they spot you.

Tip: Make sure you’re not sprinting when you walk past them, or they will catch you immediately.

Another switch at the end of the passage / Pokémon Unbound
Another switch at the end of the passage

When you make your way past all the Dusclops, you’ll see another switch you need to flip.

Do so, then make your way out of the passage and back to the intersection.

The path you need is the east one / Pokémon Unbound
The path you need is the east one

From there, go north a little until you see a passage to the east. Head down it until you get to another intersection.

Continue east / Pokémon Unbound
Continue east

Then, continue east to the passage that winds around. Be aware that there are Bronzong in this passage that act the same way as the Dusclops and Claydol.

Keep going until you see another switch.

Flip the switch / Pokémon Unbound
Flip the switch

It is extremely difficult to flip this switch because the two Bronzong are constantly looking in different directions and one of them is usually looking where you want to go.

The final switch / Pokémon Unbound
The final switch

However, it is the final switch, so as soon as you succeed, go back to the floor entrance.

Then go east from the entrance intersection and you’ll see a gap in the wall where a tablet once was. Tablet solved.

The Raid Den is open / Pokémon Unbound
The Raid Den is open

Tablet #7 – Crystal Peak

Requirements: Pokémon Championship

Fly to Crystal Peak and head inside. Then make your way to the crystal chamber.

Crystal Peak entrance / Pokémon Unbound
Crystal Peak entrance
Set the crystals / Pokémon Unbound
Set the crystals

Activate the orange and yellow totems so only blue crystals remain.

Then, go to the main chamber on 1F, climb down the blue crystal wall, and head to the southern blue totem.

Activate the final totem / Pokémon Unbound
Activate the final totem

Slide the blue crystal upwards and it will remove all crystal barriers from the cavern.

Continue southeast.

The cave is open / Pokémon Unbound
The cave is open

The door previously blocked by a crystal arch is now open, and you can head on inside.

Stand in the corner spot / Pokémon Unbound
Stand in the corner spot

Stand in the corner of the raised platform, in the middle of the four dots, and wait there for a while. Eventually, you’ll feel rumbling elsewhere in the caves.

Exit the chamber and go east / Pokémon Unbound
Exit the chamber and go east

Leave the room and go east, surfing across a pond and then north up a waterfall.

At the top of the waterfall / Pokémon Unbound
At the top of the waterfall

Then once you’re on the upper level, surf north to dry land and follow the path west while it loops around the rock formation in the middle.

The Raid Den is open / Pokémon Unbound
The Raid Den is open

There used to be a tablet here, but now there’s a Raid Den in its place.

Tablet #8 – Victory Road

Requirements: Pokémon Championship, Surf with a Fire-type Pokémon or ADM

Fly to Victory Road and head inside the entrance.

Victory Road entrance / Pokémon Unbound
Victory Road entrance
Climb the west rock wall / Pokémon Unbound
Climb the west rock wall

Now that you’re Pokémon Champion, the rock wall on the west side will be accessible.

Climb down the ladder / Pokémon Unbound
Climb down the ladder

Make your way to the ladder here and climb down to find yourself in a chamber filled with lava.

The Lava Chamber / Pokémon Unbound
The Lava Chamber

You’ll need to surf into the lava to progress, so make sure you either have a Fire-type in your party or an ADM.

The tablet / Pokémon Unbound
The tablet

The tablet is on the north side of the room, and tells you to “move like a clock, and finish in the middle.”

There are five platforms with five buttons on them that you need to press in the correct order to solve this tablet.

The first button / Pokémon Unbound
The first button

Start with the northwest button by pushing the boulder on to it. Then, continue clockwise.

The second button / Pokémon Unbound
The second button

Activate the northeast button, then go south to the southeast platform.

The third button / Pokémon Unbound
The third button

Push the boulder on the southeast button and surf across the lava west to the southwest platform.

The fourth button / Pokémon Unbound
The fourth button

Do the same to the southwest button, and then cross the lava northeast to the center platform.

The final platform / Pokémon Unbound
The final platform

One final boulder to push, and you’ll have solved the puzzle.

The Raid Den / Pokémon Unbound
The Raid Den

The tablet will have been destroyed and the Raid Den is open. Only one tablet to go.

Tablet #9 – Ruins of Void, Underwater

Requirements: Pokémon Championship

Go back to the Ruins of Void underwater section you were at earlier.

Return to the underwater section / Pokémon Unbound
Return to the underwater section

Then, go east until you see the cavern opening.

The cavern opening / Pokémon Unbound
The cavern opening

Go through it and you’ll be in another section of underwater cave.

Continue northwest / Pokémon Unbound
Continue northwest

Keep following the passage along until you find another cave entrance.

Another passage entrance / Pokémon Unbound
Another passage entrance

Go inside that one, and you’ll be in another passage.

Go north at first / Pokémon Unbound
Go north at first

Once you’re there, head north through the seaweed and follow the passage around when it turns to the east.

Go through the final passage entrance / Pokémon Unbound
Go through the final passage entrance

There’s one more passage entrance you need to go through here.

The final stretch / Pokémon Unbound
The final stretch

When you’re in this last chamber, go south until you see a Pokémon.

The Toxapex / Pokémon Unbound
The Toxapex

It’s a Toxapex, and you’ll need to defeat it to solve the puzzle.

However, it won’t make it easy for you, because it’s at Lv.80 and Dynamaxes itself, requiring you to fight it with two Pokémon.

When the Toxapex is gone, go back out of the passages until you’re in the original one, then go east to follow the path you took to get to the Claydol area of the Ruins of Void.

Return to the east passage / Pokémon Unbound
Return to the east passage

However, instead of surfacing at that spot, go past it to the north.

The final tablet is solved / Pokémon Unbound
The final tablet is solved

This was where a tablet once was – and now it’s solved, revealing a Raid Den.

Completing the Mission

Your reward / Pokémon Unbound
Your reward

With all nine tablets complete, go back to the Ruin Maniac in Icicle Cave and he’ll give you 5 Wishing Pieces. This will complete the mission.

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